Philadelphia Liberties Invitational - Rules
1. THERE ARE NO PROTESTS on officials calls. The officials calls are FINAL.
2. Tournament directors/staff do not have the authority to change anything on the scoresheet once a game is complete.
3. Teams are required to check in prior to their first game to confirm roster.
4. Players and coaches should report to the arena at least one hour prior to each game.
5. A maximum of four team officials may be on the player’s bench at one time. Additionally, each team will provide a penalty box official.
6. All teams must be prepared to begin any game 15 minutes ahead of schedule. 7. The home team will wear white jerseys and visitors wear dark.
8. Penalties will be 1:30 (1.5 mins), 3 min (double), 4 min (major) or 7 min misconduct.
9. One, 30-second timeout per team, per game, for semifinal and final games ONLY.
10. Players must play in one round robin game to be eligible for playoffs.
GAME FORMAT
1. 3-minute warm-up. Teams will play 13-13-13 minute stop-time periods.
2. There will be no OVERTIME in Round Robin Games.
3. In the event a semifinal or final game should end in a tie, the tie will be broken in the following manner:
1. 4-on-4 for 3 minutes
2. 3-player shootout
3. A sudden-death shootout consisting of players who have not participated in the 3-player shootout until everyone on the team has shot.
4. For shootouts, format is as follows: Three-player (best-of-3) shootout. Home team decides who shoots first, if still tied after a three-player shootout, it then goes to sudden death. New players will participate in a sudden-death shootout. The players in the first group-of-three may not shoot again until all other eligible players on their team have had a turn. Must go through the entire roster prior to repeating. Goalies are not eligible.
SCORING
1. All divisions will be scored two points for a win, one point for a tie, and zero points for a loss per game.
2. Any forfeited games will be recorded as a 3-0 score. Any forfeited games affecting another team’s playoff status may be reviewed by the tournament director to determine which teams advance beyond preliminary round play. Use of ineligible players will disqualify a team from the tournament. All games played by a disqualified team will be forfeited. No money will be refunded.
3. If a team is down by 5-or-more goals at ANY point in the 3rd period, running time will commence. If the gap is closed to 2 goals, stop time will resume. The maximum goal differential attainable per game is +/- 7
OFFICIALS
1. All tournament officials are current members in good standing and are deemed qualified to officiate at the level of play assigned.
2. A zero tolerance for verbal abuse is in effect and will be enforced for all team officials, players, and
spectators.
3. Appropriate penalties will be assessed for disputing or arguing a decision of the officials, any visual demonstration of dissatisfaction, or for the use of obscene or vulgar language to anyone at any time during the tournament.
4. Please keep in mind that the tournament director does not have the authority to reverse the decisions of the game officials.
RULES
1. Any player receiving 4-or-more penalties in 1 game must sit the following game.
2. If a team receives 12-or-more penalties in one game, the head coach must sit the following game. 3. There is no center ice red line except for icing.
2. Anyone receiving a game misconduct must sit the next game.
3. Officials have the ability to give a GAME EJECTION which does not carry a GAME MISCONDUCT. 4. Anyone receiving a match penalty is disqualified from further play.
5. The acting tournament director (ATD) reserves the right to take measures necessary to ensure a safe tournament for the participants including the modification of any rule(s) herein which is deemed by him/her to be in the tournament’s best interest. Decisions of the acting tournament director are final.
PLAYOFFS
Please refer to tournament scoreboards or speak to a tournament official in order to determine the playoff format for each division. It is incumbent upon the team officials to confirm with a tournament representative whether or not their team has advanced beyond preliminary round play prior to leaving the arena following their final preliminary round game.
Tiebreakers - To determine teams advancing to the semi and final rounds. If more than 2 teams are tied, as soon as the tie is broken, the same tiebreaker is reapplied to any remaining ties.
1. Head-to-Head Competition - Direct play between two tied teams.
2. Goal Quotient - The team with the greater % will advance. GF/(GF +GA)
3. Fewest Goals Against
4. Lowest Total Penalty Minutes
5. Fastest Goal scored in the 1st game of the round robin.
These rules may be amended prior to the tournament to coincide with any changes in the tournament format.